![]() ![]() Displacement Amount is set to 10 by default, usually that’s a good start.We have correct shadows and such, you know. AO map connection disabled: this is not a game engine □.You can disable the subdiv and the Displacement than use the Normal map if you wish. Normal map intensity to 0: Autobump is on by default (aka Cache Normals is off).Removed Specular map import and connection: in PBR that’s not necessary. ![]()
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